Buildings | Fleet

Construction projects are key for growth and progress. New settlements should focus on resource production and population. This lays the groundwork for shifting later on towards ship production, defense towers and research.


Residential buildings

Mainbase
The administration of the planet is coordinated in the main base. Expand the base to unlock more buildings, units and upgrades.

Worker Habitat
This is where the settlers who build our buildings and mine our raw materials live.

Soldier Habitat
The members of our starfleet are living in this building. The larger the fleet, the more living space is needed.


Resources

Quantum Crystal Mine
The legendary quantum crystals for the energy of ship propulsion and other technological developments are mined in this building.

Quantum Crystal Storage
This is where their mined quantum crystals are stored. It is strategically important, because your opponents can steal crystal from this building.

Hydro Farm
The hydrofarm produces food to supply the residents. Research projects also need hydro-substance.

Hydro Storage
This is where the hydro food supply is stored. It is strategically important, because other civilizations can steal hydro food from this building.


Spaceports

Spaceport
The smallest space shipyard produces our first ships and troopers. Expand the shipyard to unlock more ship types and construction slots.

Advanced Spaceport
New ship classes, remote-controlled drones and autonomous mechs can be built in this shipyard.

Big Spaceport
The largest class spaceships are built here for high orbit. Upgrading this building will unlock additional ship types.


Special buildings

Observatory
With the observatory we can discover new stars and planets in our galaxy.

Workshop
In the workshop, new equipment and updates are researched to build improved ships in the space ports.

Trading Post
The trading post can be used to transport resources on a cargo ship to trading posts on other planets.

Research Laboratory
The forces of the universe are explored in this building, in order to master the smallest elements and to use them as powerful weapons.


Defense

Laser Tower
The two laser cannons and the strong armour of this tower serve to defend against ground troops and ships of the lower classes.

Shield Generator
The shield generator can build an energy field for surrounding buildings to block all kinds of weapons.

Rocket Tower
A rocket tower to better protect our base from medium-sized ship classes.

Rocket Silo
The large rockets of these difficult to destroy silos have an enormous range and pursue their targets until they explode.

Small Aerial Mine
A small air mine with proximity sensor and a lot of explosive material for low-altitude ships.

Medium Aerial Mine
A larger air mine with proximity sensor and even more explosive material. To ward off larger ship classes.

Big Aerial Mine
A large air mine with proximity sensor and enormous explosive force to ward off large ships at the atmospheric boundary.



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